Z przytrzymanym CTRL, klikaj po kolei wszystkie obiekty układu słonecznego.
Nastepnie Kliknij w dowolny z nich prawym klawiszem myszy i włącz animację.

Krzywe zaczynające się od X= to orbity. Wyłącz je i zobacz jak trudno bez nich zauważyć prawidłowości ruchu.

A = Intersect(xAxis, zAxis)
a = Sphere(A, 0.5)
B = Point(xAxis)
C = Point(xAxis)
D = Point(yAxis)
c = Ellipse(B, C, D)
Merkury = Point(c)
F = Point(xAxis)
G = Point(xAxis)
H = Point(yAxis)
d = Ellipse(F, G, H)
Wenus = Point(d)
J = Point(d)
E = Point(xAxis)
I = Point(xAxis)
K = Point(yAxis)
e = Ellipse(E, I, K)
Ziemia = Point(e)
L = Point(xAxis)
M = Point(xAxis)
N = Point(yAxis)
f = Ellipse(L, M, N)
Mars = Point(f)
O = Point(xAxis)
P = Point(xAxis)
Q = Point(yAxis)
g = Ellipse(O, P, Q)
Jowisz = Point(g)
R = Point(xAxis)
S = Point(xAxis)
T = Point(yAxis)
h = Ellipse(R, S, T)
Saturn = Point(h)
k = Circle(Saturn, 0.4)
U = Point(xAxis)
V = Point(xAxis)
W = Point(yAxis)
p = Ellipse(U, V, W)
Uran = Point(p)
Z = Point(xAxis)
A_1 = Point(xAxis)
B_1 = Point(yAxis)
q = Ellipse(Z, A_1, B_1)
Neptun = Point(q)
r = Circle(Ziemia, 0.3, zAxis)
Księżyc = Point(r)
s = Circle(Mars, 0.3, xAxis)
t = Circle(Mars, 0.2, yAxis)
Deimos = Point(s)
Fobos = Point(t)
C_1 = Point(xAxis)
D_1 = Point(xAxis)
E_1 = Point(yAxis)
c_1 = Ellipse(C_1, D_1, E_1)
Kometa = Point(c_1)